IceCube display
LED display to show IceCube event data
remote_renderer.h
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1 #ifndef USB_REMOTE_RENDERER_H
2 #define USB_REMOTE_RENDERER_H
3 
4 #include <stdint.h>
5 #include <stdbool.h>
6 
65  uint8_t* write_pos;
66  uint8_t* buffer_end;
67 };
68 
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91 #endif //USB_REMOTE_RENDERER_H
void remote_renderer_stop()
Free resources associated with the remote frame transfers. Does not stall the endpoint.
void remote_renderer_transfer_done()
State of the current remote frame transfer.
Definition: remote_renderer.h:64
void remote_renderer_halt()
Stall the remote renderer&#39;s endpoint and free frame buffer resources.
struct frame_transfer_state_t * remote_renderer_get_transfer_state()
void remote_renderer_init()
Initialise the remote renderer internal state by acquiring a frame buffer.